Lorekeeper Blog
The history of Dungeons & Dragons, legendary campaign settings, edition deep-dives, and guides for Dungeon Masters.
Alignment Through the Ages: From Nine Boxes to Roleplay Guideline
The alignment system has been D&D's most debated mechanic for 50 years. Here's how it evolved and why it still matters.
Magic in D&D: How the Spell System Changed Across 50 Years
From Vancian "fire-and-forget" magic to at-will cantrips, D&D's spell system has been reinvented with every edition.
How D&D Influenced Video Games: From Ultima to Baldur's Gate 3
Nearly every RPG video game owes a debt to Dungeons & Dragons. Here's how tabletop mechanics shaped digital worlds.
The Evolution of Challenge Rating: From Hit Dice to CR
How D&D has measured monster difficulty across its editions — and why it's still one of the game's hardest design problems.
The Open Gaming License Controversy: What Happened and Why It Matters
The OGL 1.1 leak of January 2023 triggered the biggest community crisis in D&D history. Here's the full story.
A History of D&D Monsters: How the Monster Manual Evolved
The Beholder, the Owlbear, the Gelatinous Cube — the Monster Manual is arguably D&D's most important book. Here's its story.
Stranger Things, Honor Among Thieves, and D&D in Modern Media
From the Upside Down to the big screen to Baldur's Gate 3 — D&D has never been more visible in popular culture.
A Brief History of the Dungeon Master's Guide
From Gygax's legendary appendices to modern encounter-building tools, the DMG has always been the DM's best friend.
Spelljammer: D&D in Outer Space
Sailing ships through the stars, space hamsters, and crystal spheres — Spelljammer is D&D at its most wonderfully weird.
Critical Role and the Actual Play Revolution
A group of voice actors streaming their D&D games became a media empire — and changed how millions experience tabletop RPGs.
The History of D&D Character Classes: From Fighting-Man to Artificer
From the original three classes to 5e's thirteen — how D&D's character options have expanded over 50 years.
The Satanic Panic: When America Feared Dungeons & Dragons
In the 1980s, a moral panic swept America, targeting D&D as a tool of devil worship. The truth was far more complicated.