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Creating Homebrew Content

Last updated Mar 18, 2026

Homebrew Monsters

Create custom monsters with full stat blocks:

  1. Go to your campaign → HomebrewMonsters
  2. Click New Monster
  3. Fill in the stat block:
    • Name, Size, Type, Alignment
    • Armor Class, Hit Points, Speed (walk, fly, swim, etc.)
    • Ability Scores (STR, DEX, CON, INT, WIS, CHA)
    • Challenge Rating — XP is auto-calculated from CR
    • Saving Throws, Skills, Senses, Languages
    • Damage/Condition Immunities
    • Traits — passive abilities (e.g., Pack Tactics, Spellcasting)
    • Actions — attack and ability descriptions
    • Legendary Actions — for boss monsters

Sharing Homebrew Monsters

By default, homebrew monsters are only available in the campaign where they were created. Check Share across all campaigns to make a monster available in your encounter builder for any campaign.

Homebrew Spells

Create custom spells:

  1. Go to your campaign → HomebrewSpells
  2. Click New Spell
  3. Fill in:
    • Name, Level, School
    • Casting Time, Range, Duration
    • Components (V, S, M) and Material Components description
    • Description — the full spell text
    • Ritual — whether the spell can be cast as a ritual
    • Classes — which classes can learn this spell (comma-separated)

Homebrew Magic Items

Create custom magic items:

  1. Go to your campaign → HomebrewMagic Items
  2. Click New Magic Item
  3. Fill in:
    • Name, Type, Rarity
    • Attunement requirement
    • Description — properties and effects

Using Homebrew in Play

Your homebrew content appears alongside official content in:

  • Encounter Builder — homebrew monsters show up in the monster search
  • Compendium browsers — filter to see your homebrew alongside official entries
  • Combat Tracker — homebrew monsters have full stat blocks in combat