Allip 5e
Medium Undead, Neutral Evil
The Allip is a medium undead in D&D 5e with a challenge rating of 5 (1,800 XP). It has 13 AC and 40 hit points. A tormented wraith of madness and babbling whispers, its translucent form writhes with the echoes of its own tortured thoughts made visible as writhing shadows.
Armor Class
13
Hit Points
40
Challenge
5
1,800 XP
A tormented wraith of madness and babbling whispers, its translucent form writhes with the echoes of its own tortured thoughts made visible as writhing shadows.
str
6
-2
dex
17
+3
con
10
+0
int
17
+3
wis
15
+2
cha
16
+3
Saving Throws INT +6, WIS +5
Skills Perception +5, Stealth +6
Damage Immunities Immune: Cold, Necrotic, Poison; Resistant: Acid, Fire, Lightning, Thunder, Nonmagical Bludgeoning, Piercing, and Slashing
Condition Immunities Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses darkvision 60 ft., passive Perception 15
Languages The languages it knew in life
Incorporeal Movement.
Use Allip in your campaign
Lorekeeper lets you add Allip directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.