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Allip 5e

Medium Undead, Neutral Evil

The Allip is a medium undead in D&D 5e with a challenge rating of 5 (1,800 XP). It has 13 AC and 40 hit points. A tormented wraith of madness and babbling whispers, its translucent form writhes with the echoes of its own tortured thoughts made visible as writhing shadows.

Armor Class

13

Hit Points

40

Challenge

5

1,800 XP

A tormented wraith of madness and babbling whispers, its translucent form writhes with the echoes of its own tortured thoughts made visible as writhing shadows.

Speed Walk fly 40

str

6

-2

dex

17

+3

con

10

+0

int

17

+3

wis

15

+2

cha

16

+3

Saving Throws INT +6, WIS +5

Skills Perception +5, Stealth +6

Damage Immunities Immune: Cold, Necrotic, Poison; Resistant: Acid, Fire, Lightning, Thunder, Nonmagical Bludgeoning, Piercing, and Slashing

Condition Immunities Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained

Senses darkvision 60 ft., passive Perception 15

Languages The languages it knew in life

Incorporeal Movement.

Undead

Use Allip in your campaign

Lorekeeper lets you add Allip directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.