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Encounter Builder

Build balanced encounters in seconds. Browse the full monster compendium, set quantities, and see instant difficulty ratings based on your party's level.

Encounter Builder
Encounter builder with monster selection and difficulty calculation
1

Search Monsters

Browse 2,900+ creatures from the SRD. Filter by type, CR, size, or search by name. Your homebrew monsters are included too.

2

Set Quantities

Add monsters to your encounter and adjust their counts. Mix and match creatures of different CRs for dynamic fights.

3

Check Difficulty

See instant difficulty ratings — Easy, Medium, Hard, or Deadly — calculated from DMG XP thresholds for your party's size and level.

Auto-Calculated Difficulty

The encounter builder uses the Dungeon Master's Guide XP threshold system. As you add or remove monsters, difficulty updates instantly.

Easy

625 XP

Medium

1,250 XP

Hard

1,875 XP

Deadly

2,500 XP

Example: 4 players at level 5. Thresholds based on DMG tables with multipliers for monster count.

Built for Dungeon Masters

Full-Text Search

Search monsters by name with Meilisearch-powered fuzzy matching. Find the right creature instantly.

Advanced Filters

Filter by type, size, challenge rating, and source. Narrow down exactly what you need.

Homebrew Support

Your custom homebrew monsters appear alongside the compendium. XP auto-calculated from CR.

Run as Combat

Launch any encounter directly into the combat tracker. Monsters are pre-loaded with stats and HP.

DM Feature

Random Encounter Tables

Create campaign-specific random encounter tables for different terrains. Assign weighted probabilities to each entry and roll for a weighted random result at the table. Link entries directly to saved encounters to run them with one click.

  • Organize tables by terrain (Forest, Dungeon, Road, etc.)
  • Weighted probability — rarer encounters roll less often
  • Link entries to saved encounters
  • Roll random at the table with one button
  • Multiple tables per campaign

Dark Forest — Random Encounter Table

1–30 Wolf Pack 30%
31–55 Bandit Ambush 25%
56–75 Owlbear 20%
76–90 Lost Traveller 15%
91–100 Ancient Treant 10%
Start Building Encounters

Included with the Dungeon Master plan.