Skip to content
Link copied to clipboard

Darkest Dungeon, Defensive Growth 5e

Medium Aberration, Chaotic Evil

The Darkest Dungeon, Defensive Growth is a medium aberration in D&D 5e with a challenge rating of 4 (1,100 XP). It has 21 AC and 93 hit points. A grotesque mass of pulsating flesh and bone erupts from the ground, its surface bristling with jagged spines and weeping pustules that seem to watch your every move. The air around it reeks of decay...

Armor Class

21

Hit Points

93

Challenge

4

1,100 XP

A grotesque mass of pulsating flesh and bone erupts from the ground, its surface bristling with jagged spines and weeping pustules that seem to watch your every move. The air around it reeks of decay and copper, while tendrils of corrupted tissue slowly writhe outward, seeking to ensnare anything that ventures too close.

str

20

+5

dex

10

+0

con

40

+15

int

1

-5

wis

1

-5

cha

1

-5

Damage Immunities Immune: Poison, Psychic; Resistant: Bludgeoning, Slashing, Piercing, Fire, Cold

Condition Immunities Exhaustion, Frightened, Paralyzed, Petrified, Poisoned, Charmed

Senses truesight 50 ft., passive Perception 5

Languages Deep SPeech

Immutable.

Aberrant COnstruct.

The Warping Truth.

Aberration

Use Darkest Dungeon, Defensive Growth in your campaign

Lorekeeper lets you add Darkest Dungeon, Defensive Growth directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.