Devil, Arch, Mammon 5e
Huge Fiend, Lawful Evil
The Devil, Arch, Mammon is a huge fiend in D&D 5e with a challenge rating of 27 (105,000 XP). It has 26 AC and 700 hit points. An enormously corpulent fiend draped in golden chains and jeweled rings, his bloated form oozing greed as coins and gems spill from his grasping claws.
Armor Class
26
Hit Points
700
Challenge
27
105,000 XP
An enormously corpulent fiend draped in golden chains and jeweled rings, his bloated form oozing greed as coins and gems spill from his grasping claws.
str
28
+9
dex
24
+7
con
26
+8
int
25
+7
wis
24
+7
cha
26
+8
Saving Throws STR +17, DEX +15, CON +16, CHA +16
Skills Athletics +17, Intimidation +16, Persuasion +16, Stealth +15
Damage Immunities Immune: Fire, Nonmagical Bludgeoning, Piercing, and Slashing, Acid, Poison; Resistant: Cold, Poison, Nonmagical Bludgeoning, Piercing, and Slashing
Condition Immunities Eptrified
Senses truesight 240 ft., passive Perception 17
Languages All, telepathy 480
Banishment.
Innate Spellcasting.
Legendary Resistance.
Limited Magic Immunity.
Magic Weapons.
Poison Skin.
Mammon's Gaze.
Nose for Business.
Use Devil, Arch, Mammon in your campaign
Lorekeeper lets you add Devil, Arch, Mammon directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.