Devil, Hellwasp, COlony Guard 5e
Medium Fiend, Lawful Evil
The Devil, Hellwasp, COlony Guard is a medium fiend in D&D 5e with a challenge rating of 6 (2,300 XP). It has 18 AC and 123 hit points. Smaller but no less menacing than its larger kin, this hellwasp's carapace bears intricate scarification marking its role as a guardian. Its compound eyes burn with tactical intelligence as it hovers...
Armor Class
18
Hit Points
123
Challenge
6
2,300 XP
Smaller but no less menacing than its larger kin, this hellwasp's carapace bears intricate scarification marking its role as a guardian. Its compound eyes burn with tactical intelligence as it hovers protectively, mandibles clicking in rhythmic patterns that seem to communicate with unseen allies.
str
15
+2
dex
19
+4
con
14
+2
int
15
+2
wis
17
+3
cha
17
+3
Skills Perception +6
Senses darkvision 120 ft., passive Perception 16
Languages Infernal
None.
Use Devil, Hellwasp, COlony Guard in your campaign
Lorekeeper lets you add Devil, Hellwasp, COlony Guard directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.