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Devil, Hellwasp, COlony Guard 5e

Medium Fiend, Lawful Evil

The Devil, Hellwasp, COlony Guard is a medium fiend in D&D 5e with a challenge rating of 6 (2,300 XP). It has 18 AC and 123 hit points. Smaller but no less menacing than its larger kin, this hellwasp's carapace bears intricate scarification marking its role as a guardian. Its compound eyes burn with tactical intelligence as it hovers...

Armor Class

18

Hit Points

123

Challenge

6

2,300 XP

Smaller but no less menacing than its larger kin, this hellwasp's carapace bears intricate scarification marking its role as a guardian. Its compound eyes burn with tactical intelligence as it hovers protectively, mandibles clicking in rhythmic patterns that seem to communicate with unseen allies.

Speed Walk fly 40

str

15

+2

dex

19

+4

con

14

+2

int

15

+2

wis

17

+3

cha

17

+3

Skills Perception +6

Senses darkvision 120 ft., passive Perception 16

Languages Infernal

None.

Fiend

Use Devil, Hellwasp, COlony Guard in your campaign

Lorekeeper lets you add Devil, Hellwasp, COlony Guard directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.