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Dodkong 5e

Huge Undead, Neutral Evil

The Dodkong is a huge undead in D&D 5e with a challenge rating of 22 (41,000 XP). It has 21 AC and 350 hit points. Ancient bone and withered sinew form this colossal undead ape, its hollow eye sockets burning with eldritch fire while spectral chains drag behind its shambling form.

Armor Class

21

Hit Points

350

Challenge

22

41,000 XP

Ancient bone and withered sinew form this colossal undead ape, its hollow eye sockets burning with eldritch fire while spectral chains drag behind its shambling form.

Speed Walk 40, burrow 40, climb 30

str

23

+6

dex

13

+1

con

22

+6

int

20

+5

wis

14

+2

cha

18

+4

Saving Throws DEX +8, CON +13, INT +12, WIS +9

Skills Athletics +13, Arcana +12, History +12, Insight +9, Perception +9

Damage Immunities Immune: Poison, Nonmagical Bludgeoning, Piercing, and Slashing; Resistant: Cold, Lightning, Necrotic

Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Petrifiedimmu poisoned

Senses truesight 120 ft., passive Perception 19

Languages Common, Giant, Goblin, Dwarvish, Orc, Terran

Stone Glide.

Magic Resistance.

Magic Weapons.

Rejuvenation.

Normal Spellcasting.

Stone Camouflage.

TUrn Resistance.

Unstoppable.

Undead

Use Dodkong in your campaign

Lorekeeper lets you add Dodkong directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.