Dodkong 5e
Huge Undead, Neutral Evil
The Dodkong is a huge undead in D&D 5e with a challenge rating of 22 (41,000 XP). It has 21 AC and 350 hit points. Ancient bone and withered sinew form this colossal undead ape, its hollow eye sockets burning with eldritch fire while spectral chains drag behind its shambling form.
Armor Class
21
Hit Points
350
Challenge
22
41,000 XP
Ancient bone and withered sinew form this colossal undead ape, its hollow eye sockets burning with eldritch fire while spectral chains drag behind its shambling form.
str
23
+6
dex
13
+1
con
22
+6
int
20
+5
wis
14
+2
cha
18
+4
Saving Throws DEX +8, CON +13, INT +12, WIS +9
Skills Athletics +13, Arcana +12, History +12, Insight +9, Perception +9
Damage Immunities Immune: Poison, Nonmagical Bludgeoning, Piercing, and Slashing; Resistant: Cold, Lightning, Necrotic
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Petrifiedimmu poisoned
Senses truesight 120 ft., passive Perception 19
Languages Common, Giant, Goblin, Dwarvish, Orc, Terran
Stone Glide.
Magic Resistance.
Magic Weapons.
Rejuvenation.
Normal Spellcasting.
Stone Camouflage.
TUrn Resistance.
Unstoppable.
Use Dodkong in your campaign
Lorekeeper lets you add Dodkong directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.