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Greater God, Zehir 5e

Huge Fiend, Chaotic Evil

The Greater God, Zehir is a huge fiend in D&D 5e with a challenge rating of 36 (0 XP). It has 32 AC and 1080 hit points. A serpentine giant with multiple cobra heads and arms that drip with venomous ichor, whose scaled hide bears patterns that shift like poison coursing through veins.

Armor Class

32

Hit Points

1080

Challenge

36

0 XP

A serpentine giant with multiple cobra heads and arms that drip with venomous ichor, whose scaled hide bears patterns that shift like poison coursing through veins.

Speed Walk 80, climb 80, swim 80

str

30

+10

dex

34

+12

con

34

+12

int

28

+9

wis

28

+9

cha

34

+12

Saving Throws STR +20, DEX +22, CON +22, WIS +19

Skills Athletics +20, Intimidation +22, Perception +19

Damage Vulnerabilities Radiant

Damage Immunities Immune: Poison; Resistant: Acid, Fire

Condition Immunities Paralyzed, Prone, Stunned

Senses darkvision 240 ft., truesight 240 ft., passive Perception 29

Languages All, telepathy 500

Aura of Zehir.

Divine Venom.

God of Darkness.

Innate Spellcasting.

Shapechanger.

Master Assassin.

Fiend

Use Greater God, Zehir in your campaign

Lorekeeper lets you add Greater God, Zehir directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.