Greater God, Zehir 5e
Huge Fiend, Chaotic Evil
The Greater God, Zehir is a huge fiend in D&D 5e with a challenge rating of 36 (0 XP). It has 32 AC and 1080 hit points. A serpentine giant with multiple cobra heads and arms that drip with venomous ichor, whose scaled hide bears patterns that shift like poison coursing through veins.
Armor Class
32
Hit Points
1080
Challenge
36
0 XP
A serpentine giant with multiple cobra heads and arms that drip with venomous ichor, whose scaled hide bears patterns that shift like poison coursing through veins.
str
30
+10
dex
34
+12
con
34
+12
int
28
+9
wis
28
+9
cha
34
+12
Saving Throws STR +20, DEX +22, CON +22, WIS +19
Skills Athletics +20, Intimidation +22, Perception +19
Damage Vulnerabilities Radiant
Damage Immunities Immune: Poison; Resistant: Acid, Fire
Condition Immunities Paralyzed, Prone, Stunned
Senses darkvision 240 ft., truesight 240 ft., passive Perception 29
Languages All, telepathy 500
Aura of Zehir.
Divine Venom.
God of Darkness.
Innate Spellcasting.
Shapechanger.
Master Assassin.
Use Greater God, Zehir in your campaign
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