Intermediate God, Kord 5e
Huge Humanoid, Chaotic Good
The Intermediate God, Kord is a huge humanoid in D&D 5e with a challenge rating of 35 (0 XP). It has 28 AC and 1140 hit points. A towering figure of rippling muscle and storm-touched skin, crackling with barely contained lightning as thunderclouds swirl around his massive frame.
Armor Class
28
Hit Points
1140
Challenge
35
0 XP
A towering figure of rippling muscle and storm-touched skin, crackling with barely contained lightning as thunderclouds swirl around his massive frame.
str
42
+16
dex
30
+10
con
35
+12
int
24
+7
wis
26
+8
cha
26
+8
Saving Throws STR +26, DEX +20, CON +22, CHA +18
Skills Acrobatics +20, Athletics +26, Intimidate +10, Perception +18
Damage Immunities Immune: Nonmagical Bludgeoning, Piercing, and Slashing, Lightning; Resistant: Nonmagical Bludgeoning, Piercing, and Slashing, Cold, Thunder, Poison
Condition Immunities Charmed, Frightened, Petrified, Exhaustion, Poisoned
Senses truesight 200 ft., passive Perception 28
Languages Common, Dwarvish, Giant, Draconic, telepathy 80
Discorporation.
Divine Might.
Innate Spellcasting.
Legendary Resistance.
Limited Magic Immunity.
Magic Weapons.
Regeneration.
Kelmar.
God of Strength.
Ferocious Attack.
Champion's Aura.
Use Intermediate God, Kord in your campaign
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