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Intermediate God, Torog 5e

Huge Humanoid, Neutral Evil

The Intermediate God, Torog is a huge humanoid in D&D 5e with a challenge rating of 33 (0 XP). It has 24 AC and 1300 hit points. A massive, broken deity whose flesh hangs in tatters, revealing pulsing veins of molten pain as iron spikes pierce his form and chains drag behind him with every agonizing step.

Armor Class

24

Hit Points

1300

Challenge

33

0 XP

A massive, broken deity whose flesh hangs in tatters, revealing pulsing veins of molten pain as iron spikes pierce his form and chains drag behind him with every agonizing step.

Speed Walk 50, climb 50

str

32

+11

dex

20

+5

con

38

+14

int

32

+11

wis

30

+10

cha

24

+7

Saving Throws STR +21, DEX +15, CON +24, WIS +20, CHA +17

Skills Athletics +21, Insight +20, Intimidation +17, Perception +20

Damage Immunities Immune: Nonmagical Bludgeoning, Piercing, and Slashing, Poison, Psychic; Resistant: Nonmagical Bludgeoning, Piercing, and Slashing, Acid, Fire, Lightning

Condition Immunities Charmed, Frightened, Petrified, Exhaustion, Poisoned, Prone

Senses tremorsense 960 ft., truesight 480 ft., passive Perception 30

Languages All, telepathy 500

Discorporation.

Divine Might.

Innate Spellcasting.

Legendary Resistance.

Limited Magic Immunity.

Magic Weapons.

Regeneration.

Crawling Blood.

Shared Torture.

Two Weapon Fighting.

Humanoid

Use Intermediate God, Torog in your campaign

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