Merlin 5e
Medium Fiend, Neutral
The Merlin is a medium fiend in D&D 5e with a challenge rating of 20 (25,000 XP). It has 22 AC and 232 hit points. Despite his mortal guise, eldritch power radiates from this figure's ancient eyes while reality itself seems to bend and whisper secrets in his presence.
Armor Class
22
Hit Points
232
Challenge
20
25,000 XP
Despite his mortal guise, eldritch power radiates from this figure's ancient eyes while reality itself seems to bend and whisper secrets in his presence.
str
15
+2
dex
18
+4
con
18
+4
int
25
+7
wis
24
+7
cha
16
+3
Saving Throws STR +8, DEX +10, CON +10, INT +13, WIS +13, CHA +9
Skills Arcana +13, Deception +9, History +13, Insight. Perception +6, Persuasion +9
Damage Immunities Immune: Poison; Resistant: Cold, Fire, Lightning, Nonmagical Bludgeoning, Piercing, and Slashing
Senses darkvision 60 ft., passive Perception 17
Languages Abyssal, Common, Elvish, Infernal, Sylvan
Boon of SPell Reccal.
Fiendish Blessing.
Land Stride.
Immortal.
Innate Spellcasting.
Nature's Ward.
Portent.
Normal Spellcasting.
Boon of Spell Mastery.
Spell Sniper.
War Caster.
Use Merlin in your campaign
Lorekeeper lets you add Merlin directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.