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Merlin 5e

Medium Fiend, Neutral

The Merlin is a medium fiend in D&D 5e with a challenge rating of 20 (25,000 XP). It has 22 AC and 232 hit points. Despite his mortal guise, eldritch power radiates from this figure's ancient eyes while reality itself seems to bend and whisper secrets in his presence.

Armor Class

22

Hit Points

232

Challenge

20

25,000 XP

Despite his mortal guise, eldritch power radiates from this figure's ancient eyes while reality itself seems to bend and whisper secrets in his presence.

Speed Walk 30ft

str

15

+2

dex

18

+4

con

18

+4

int

25

+7

wis

24

+7

cha

16

+3

Saving Throws STR +8, DEX +10, CON +10, INT +13, WIS +13, CHA +9

Skills Arcana +13, Deception +9, History +13, Insight. Perception +6, Persuasion +9

Damage Immunities Immune: Poison; Resistant: Cold, Fire, Lightning, Nonmagical Bludgeoning, Piercing, and Slashing

Senses darkvision 60 ft., passive Perception 17

Languages Abyssal, Common, Elvish, Infernal, Sylvan

Boon of SPell Reccal.

Fiendish Blessing.

Land Stride.

Immortal.

Innate Spellcasting.

Nature's Ward.

Portent.

Normal Spellcasting.

Boon of Spell Mastery.

Spell Sniper.

War Caster.

Fiend

Use Merlin in your campaign

Lorekeeper lets you add Merlin directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.