Slime, Rad 5e
Medium Ooze, Unaligned
The Slime, Rad is a medium ooze in D&D 5e with a challenge rating of 1 (200 XP). It has 16 AC and 65 hit points. Glowing with sickly green bioluminescence, this radioactive ooze leaves scorched trails and emits an ominous humming that makes nearby metal objects vibrate ominously.
Armor Class
16
Hit Points
65
Challenge
1
200 XP
Glowing with sickly green bioluminescence, this radioactive ooze leaves scorched trails and emits an ominous humming that makes nearby metal objects vibrate ominously.
str
13
+1
dex
15
+2
con
13
+1
int
2
-4
wis
6
-2
cha
8
-1
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses blindsight 30 ft., passive Perception 8
Languages None
Amorphous.
Spider Climb.
Debilitating Aura.
Use Slime, Rad in your campaign
Lorekeeper lets you add Slime, Rad directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.