Vampire, Feral 5e
Medium Undead, Chaotic Evil
The Vampire, Feral is a medium undead in D&D 5e with a challenge rating of 7 (2,900 XP). It has 15 AC and 112 hit points. Once perhaps noble, this vampire has devolved into a snarling beast with wild hair, extended claws, and a mouth perpetually stained with the blood of its savage feeding.
Armor Class
15
Hit Points
112
Challenge
7
2,900 XP
Once perhaps noble, this vampire has devolved into a snarling beast with wild hair, extended claws, and a mouth perpetually stained with the blood of its savage feeding.
str
17
+3
dex
17
+3
con
17
+3
int
12
+1
wis
13
+1
cha
10
+0
Saving Throws DEX +6, WIS +4
Skills Athletics +6, Perception +4, Stealth +6
Damage Immunities Resistant: Necrotic, Nonmagical Bludgeoning, Piercing, and Slashing
Condition Immunities Frightened
Senses darkvision 120 ft., passive Perception 14
Languages Alive
Keen Hearing.
Keen Smell.
Leap Attack.
Regeneration.
Spider Climb.
Vampire Weakness.
Harmed by Running Water.
Stake to the Heart.
Sunlight Hypersensitivity.
Use Vampire, Feral in your campaign
Lorekeeper lets you add Vampire, Feral directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.