Vampire, Higher, Blood Caller 5e
Medium Undead, Any Alignment
The Vampire, Higher, Blood Caller is a medium undead in D&D 5e with a challenge rating of 23 (50,000 XP). It has 22 AC and 337 hit points. Crimson mist swirls around this vampire noble like a living cloak, while the very blood in nearby veins seems to sing in resonance with its otherworldly power.
Armor Class
22
Hit Points
337
Challenge
23
50,000 XP
Crimson mist swirls around this vampire noble like a living cloak, while the very blood in nearby veins seems to sing in resonance with its otherworldly power.
str
26
+8
dex
24
+7
con
26
+8
int
25
+7
wis
25
+7
cha
22
+6
Saving Throws CON +15, INT +14, WIS +14
Skills History +14, Perception +14, Stealth +14
Damage Immunities Resistant: Cold, Fire, Lightning, Necrotic
Senses blindsight 120 ft., passive Perception 24
Languages The languages it knew in life
Shapechanger.
Enigmatic Nature.
Legendary Resistance.
Magic Attacks.
Monstrous Form.
Rejuvenation.
Vampire Weaknesses.
Absent Reflection.
Blood Addiction.
Dalvenite Allergy.
Blood Sense.
Use Vampire, Higher, Blood Caller in your campaign
Lorekeeper lets you add Vampire, Higher, Blood Caller directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.