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Vampire, Higher, Blood Caller 5e

Medium Undead, Any Alignment

The Vampire, Higher, Blood Caller is a medium undead in D&D 5e with a challenge rating of 23 (50,000 XP). It has 22 AC and 337 hit points. Crimson mist swirls around this vampire noble like a living cloak, while the very blood in nearby veins seems to sing in resonance with its otherworldly power.

Armor Class

22

Hit Points

337

Challenge

23

50,000 XP

Crimson mist swirls around this vampire noble like a living cloak, while the very blood in nearby veins seems to sing in resonance with its otherworldly power.

Speed Walk 50ft

str

26

+8

dex

24

+7

con

26

+8

int

25

+7

wis

25

+7

cha

22

+6

Saving Throws CON +15, INT +14, WIS +14

Skills History +14, Perception +14, Stealth +14

Damage Immunities Resistant: Cold, Fire, Lightning, Necrotic

Senses blindsight 120 ft., passive Perception 24

Languages The languages it knew in life

Shapechanger.

Enigmatic Nature.

Legendary Resistance.

Magic Attacks.

Monstrous Form.

Rejuvenation.

Vampire Weaknesses.

Absent Reflection.

Blood Addiction.

Dalvenite Allergy.

Blood Sense.

Undead

Use Vampire, Higher, Blood Caller in your campaign

Lorekeeper lets you add Vampire, Higher, Blood Caller directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.