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Wight 5e

Medium Undead, Neutral Evil

The Wight is a medium undead in D&D 5e with a challenge rating of 3 (700 XP). It has 14 AC and 45 hit points. Once-living flesh now hangs in gray tatters over yellowed bone, while malevolent red sparks burn in hollow eye sockets that hungrily survey the warmth of nearby life.

Armor Class

14

Hit Points

45

Challenge

3

700 XP

Once-living flesh now hangs in gray tatters over yellowed bone, while malevolent red sparks burn in hollow eye sockets that hungrily survey the warmth of nearby life.

Speed Walk 30ft

str

15

+2

dex

14

+2

con

16

+3

int

10

+0

wis

13

+1

cha

15

+2

Skills Perception +3, Stealth +4

Damage Immunities Immune: Poison; Resistant: Necrotic, Nonmagical Bludgeoning, Piercing, and Slashing

Condition Immunities Exhaustion, Poisoned

Senses darkvision 60 ft., passive Perception 13

Languages Understands the languages it knew in life but can't speak

Sunlight Sensitivity.

Undead

Use Wight in your campaign

Lorekeeper lets you add Wight directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.