Wight 5e
Medium Undead, Neutral Evil
The Wight is a medium undead in D&D 5e with a challenge rating of 3 (700 XP). It has 14 AC and 45 hit points. Once-living flesh now hangs in gray tatters over yellowed bone, while malevolent red sparks burn in hollow eye sockets that hungrily survey the warmth of nearby life.
Armor Class
14
Hit Points
45
Challenge
3
700 XP
Once-living flesh now hangs in gray tatters over yellowed bone, while malevolent red sparks burn in hollow eye sockets that hungrily survey the warmth of nearby life.
str
15
+2
dex
14
+2
con
16
+3
int
10
+0
wis
13
+1
cha
15
+2
Skills Perception +3, Stealth +4
Damage Immunities Immune: Poison; Resistant: Necrotic, Nonmagical Bludgeoning, Piercing, and Slashing
Condition Immunities Exhaustion, Poisoned
Senses darkvision 60 ft., passive Perception 13
Languages Understands the languages it knew in life but can't speak
Sunlight Sensitivity.
Use Wight in your campaign
Lorekeeper lets you add Wight directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.