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Wild Hunt, White Frost, Jörmungandr 5e

Huge Elemental, Chaotic Evil

The Wild Hunt, White Frost, Jörmungandr is a huge elemental in D&D 5e with a challenge rating of 12 (8,400 XP). It has 17 AC and 172 hit points. An enormous serpent of living glacier coils through the landscape, its scales gleaming like arctic diamonds as it exhales blizzards that can entomb entire settlements.

Armor Class

17

Hit Points

172

Challenge

12

8,400 XP

An enormous serpent of living glacier coils through the landscape, its scales gleaming like arctic diamonds as it exhales blizzards that can entomb entire settlements.

Speed Walk fly 50

str

20

+5

dex

24

+7

con

20

+5

int

8

-1

wis

15

+2

cha

7

-2

Saving Throws DEX +11, CON +9

Skills Perception +6, Stealth +11

Damage Vulnerabilities Fire

Damage Immunities Immune: Cold, Poison; Resistant: Nonmagical Bludgeoning, Piercing, and Slashing

Condition Immunities Grappled, Paralyzed, Poisoned, Prone, Restrained

Senses darkvision 120 ft., passive Perception 16

Languages Primordial

Etherealness.

Evasion.

Snowy Stealth.

Elemental

Use Wild Hunt, White Frost, Jörmungandr in your campaign

Lorekeeper lets you add Wild Hunt, White Frost, Jörmungandr directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.