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Wraith, Arch 5e

Huge Undead, Neutral Evil

The Wraith, Arch is a huge undead in D&D 5e with a challenge rating of 23 (50,000 XP). It has 20 AC and 406 hit points. An imposing phantom of terrible majesty, crowned with spectral flames and trailing wisps of pure darkness that seem to devour light itself.

Armor Class

20

Hit Points

406

Challenge

23

50,000 XP

An imposing phantom of terrible majesty, crowned with spectral flames and trailing wisps of pure darkness that seem to devour light itself.

Speed Walk fly 80

str

6

-2

dex

30

+10

con

27

+8

int

20

+5

wis

14

+2

cha

24

+7

Saving Throws CON +15, INT +12, CHA +14

Damage Immunities Immune: Cold, Necrotic, Poison, Nonmagical Bludgeoning, Piercing, and Slashing; Resistant: Acid, Fire, Lightning, Thunder

Condition Immunities Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained

Senses darkvision 120 ft., passive Perception 12

Languages Alive, telepathy

Detect Life.

Incorporeal Movement.

Legendary Resistance.

Turn Immunity.

Undead

Use Wraith, Arch in your campaign

Lorekeeper lets you add Wraith, Arch directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.