Wraith, Arch 5e
Huge Undead, Neutral Evil
The Wraith, Arch is a huge undead in D&D 5e with a challenge rating of 23 (50,000 XP). It has 20 AC and 406 hit points. An imposing phantom of terrible majesty, crowned with spectral flames and trailing wisps of pure darkness that seem to devour light itself.
Armor Class
20
Hit Points
406
Challenge
23
50,000 XP
An imposing phantom of terrible majesty, crowned with spectral flames and trailing wisps of pure darkness that seem to devour light itself.
str
6
-2
dex
30
+10
con
27
+8
int
20
+5
wis
14
+2
cha
24
+7
Saving Throws CON +15, INT +12, CHA +14
Damage Immunities Immune: Cold, Necrotic, Poison, Nonmagical Bludgeoning, Piercing, and Slashing; Resistant: Acid, Fire, Lightning, Thunder
Condition Immunities Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses darkvision 120 ft., passive Perception 12
Languages Alive, telepathy
Detect Life.
Incorporeal Movement.
Legendary Resistance.
Turn Immunity.
Use Wraith, Arch in your campaign
Lorekeeper lets you add Wraith, Arch directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.