Lorekeeper TTRPG
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Continual Flame

Level 2 Evocation

Casting Time

1 action

Range

Touch

Duration

Until dispelled

Components

V, S, M (ruby dust worth 50 gp, which the spell consumes)

Evocation Level 2

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A *continual flame* can be covered or hidden but not smothered or quenched.

Material Components: ruby dust worth 50 gp, which the spell consumes

Use this in your TTRPG campaigns

Create a free Lorekeeper TTRPG account to add monsters to encounters, track combat, and plan sessions. Fully compatible with 5th Edition and 5.5e rules.