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Create or Destroy Water 5e

Level 1 Transmutation

Create or Destroy Water is a level 1 transmutation spell in D&D 5e. Casting time: 1 action, range: 30 feet, duration: Instantaneous. Available to Cleric, Druid.

Casting Time

1 action

Range

30 feet

Duration

Instantaneous

Components

V, S, M (a drop of water if creating water or a few grains of sand if destroying it)

Transmutation Level 1

You either create or destroy water.

Create Water. You create up to 10 gallons of clean water within range in an open container. Alternatively, the water falls as rain in a 30-foot cube within range, extinguishing exposed flames in the area.

Destroy Water. You destroy up to 10 gallons of water in an open container within range. Alternatively, you destroy fog in a 30-foot cube within range.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you create or destroy 10 additional gallons of water, or the size of the cube increases by 5 feet, for each slot level above 1st.

Material Components: a drop of water if creating water or a few grains of sand if destroying it
Classes: Cleric, Druid

Use Create or Destroy Water in your campaign

Lorekeeper lets you add Create or Destroy Water to your characters, reference it during sessions, and track spell slots across encounters — all free.