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Magic Weapon 5e

Level 2 Transmutation

Magic Weapon is a level 2 transmutation spell in D&D 5e. Casting time: 1 bonus action, range: Touch, duration: Concentration, up to 1 hour. Available to Paladin, Wizard.

Casting Time

1 bonus action

Range

Touch

Duration

Concentration, up to 1 hour

Components

V, S

Transmutation Level 2

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.

Classes: Paladin, Wizard

Use Magic Weapon in your campaign

Lorekeeper lets you add Magic Weapon to your characters, reference it during sessions, and track spell slots across encounters — all free.