Lorekeeper TTRPG
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Shillelagh

Transmutation cantrip

Casting Time

1 bonus action

Range

Touch

Duration

1 minute

Components

V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff)

Transmutation Cantrip

The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.

Material Components: mistletoe, a shamrock leaf, and a club or quarterstaff

Use this in your TTRPG campaigns

Create a free Lorekeeper TTRPG account to add monsters to encounters, track combat, and plan sessions. Fully compatible with 5th Edition and 5.5e rules.