Time Stop 5e
Level 9 Transmutation
Time Stop is a level 9 transmutation spell in D&D 5e. Casting time: 1 action, range: Self, duration: Instantaneous. Available to Sorcerer, Wizard.
Casting Time
1 action
Range
Self
Duration
Instantaneous
Components
V
You briefly stop the flow of time for everyone but yourself. No time passes for other creatures, while you take 1d4 + 1 turns in a row, during which you can use actions and move as normal.
This spell ends if one of the actions you use during this period, or any effects that you create during this period, affects a creature other than you or an object being worn or carried by someone other than you. In addition, the spell ends if you move to a place more than 1,000 feet from the location where you cast it.
Use Time Stop in your campaign
Lorekeeper lets you add Time Stop to your characters, reference it during sessions, and track spell slots across encounters — all free.