Antilife Shell 5e
Level 5 Abjuration
Antilife Shell is a level 5 abjuration spell in D&D 5e. Casting time: 1 action, range: Self (10-foot radius), duration: Concentration, up to 1 hour. Available to Druid.
Casting Time
1 action
Range
Self (10-foot radius)
Duration
Concentration, up to 1 hour
Components
V, S
A shimmering barrier extends out from you in a 10-foot radius and moves with you, remaining centered on you and hedging out creatures other than undead and constructs. The barrier lasts for the duration.
The barrier prevents an affected creature from passing or reaching through. An affected creature can cast spells or make attacks with ranged or reach weapons through the barrier.
If you move so that an affected creature is forced to pass through the barrier, the spell ends.
Use Antilife Shell in your campaign
Lorekeeper lets you add Antilife Shell to your characters, reference it during sessions, and track spell slots across encounters — all free.