Blindness/Deafness 5e
Level 2 Necromancy
Blindness/Deafness is a level 2 necromancy spell in D&D 5e. Casting time: 1 action, range: 30 feet, duration: 1 minute. Available to Bard, Cleric, Sorcerer, Wizard.
Casting Time
1 action
Range
30 feet
Duration
1 minute
Components
V
You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Use Blindness/Deafness in your campaign
Lorekeeper lets you add Blindness/Deafness to your characters, reference it during sessions, and track spell slots across encounters — all free.