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Blindness/Deafness 5e

Level 2 Necromancy

Blindness/Deafness is a level 2 necromancy spell in D&D 5e. Casting time: 1 action, range: 30 feet, duration: 1 minute. Available to Bard, Cleric, Sorcerer, Wizard.

Casting Time

1 action

Range

30 feet

Duration

1 minute

Components

V

Necromancy Level 2

You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

Classes: Bard, Cleric, Sorcerer, Wizard

Use Blindness/Deafness in your campaign

Lorekeeper lets you add Blindness/Deafness to your characters, reference it during sessions, and track spell slots across encounters — all free.