Ray of Enfeeblement 5e
Level 2 Necromancy
Ray of Enfeeblement is a level 2 necromancy spell in D&D 5e. Casting time: 1 action, range: 60 feet, duration: Concentration, up to 1 minute. Available to Warlock, Wizard.
Casting Time
1 action
Range
60 feet
Duration
Concentration, up to 1 minute
Components
V, S
A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.
At the end of each of the target's turns, it can make a Constitution saving throw against the spell. On a success, the spell ends.
Use Ray of Enfeeblement in your campaign
Lorekeeper lets you add Ray of Enfeeblement to your characters, reference it during sessions, and track spell slots across encounters — all free.