Lorekeeper TTRPG
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Ray of Enfeeblement

Level 2 Necromancy

Casting Time

1 action

Range

60 feet

Duration

Concentration, up to 1 minute

Components

V, S

Necromancy Level 2

A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.

At the end of each of the target's turns, it can make a Constitution saving throw against the spell. On a success, the spell ends.

Use this in your TTRPG campaigns

Create a free Lorekeeper TTRPG account to add monsters to encounters, track combat, and plan sessions. Fully compatible with 5th Edition and 5.5e rules.