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Detect Poison and Disease 5e

Level 1 Divination • Ritual

Detect Poison and Disease is a level 1 divination spell in D&D 5e. Casting time: 1 action, range: Self, duration: Concentration, up to 10 minutes. Available to Cleric, Druid, Paladin, Ranger.

Casting Time

1 action

Range

Self

Duration

Concentration, up to 10 minutes

Components

V, S, M (a yew leaf)

Divination Level 1 Ritual

For the duration, you can sense the presence and location of poisons, poisonous creatures, and diseases within 30 feet of you. You also identify the kind of poison, poisonous creature, or disease in each case.

The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.

Material Components: a yew leaf
Classes: Cleric, Druid, Paladin, Ranger

Use Detect Poison and Disease in your campaign

Lorekeeper lets you add Detect Poison and Disease to your characters, reference it during sessions, and track spell slots across encounters — all free.