Ice Storm 5e
Level 4 Evocation
Ice Storm is a level 4 evocation spell in D&D 5e. Casting time: 1 action, range: 300 feet, duration: Instantaneous. Available to Druid, Sorcerer, Wizard.
Casting Time
1 action
Range
300 feet
Duration
Instantaneous
Components
V, S, M (a pinch of dust and a few drops of water)
A hail of rock-hard ice pounds to the ground in a 20-foot radius, 40-foot high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one.
Hailstones turn the storm's area of effect into difficult terrain until the end of your next turn.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the bludgeoning damage increases by 1d8 for each slot level above 4th.
Use Ice Storm in your campaign
Lorekeeper lets you add Ice Storm to your characters, reference it during sessions, and track spell slots across encounters — all free.