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Resilient Sphere 5e

Level 4 Evocation

Resilient Sphere is a level 4 evocation spell in D&D 5e. Casting time: 1 action, range: 30 feet, duration: Concentration, up to 1 minute. Available to Wizard.

Casting Time

1 action

Range

30 feet

Duration

Concentration, up to 1 minute

Components

V, S, M (a hemispherical piece of clear crystal and a matching hemispherical piece of gum arabic)

Evocation Level 4

A sphere of shimmering force encloses a creature or object of Large size or smaller within range. An unwilling creature must make a Dexterity saving throw. On a failed save, the creature is enclosed for the duration.

Nothing-not physical objects, energy, or other spell effects-can pass through the barrier, in or out, though a creature in the sphere can breathe there. The sphere is immune to all damage, and a creature or object inside can't be damaged by attacks or effects originating from outside, nor can a creature inside the sphere damage anything outside it.

The sphere is weightless and just large enough to contain the creature or object inside. An enclosed creature can use its action to push against the sphere's walls and thus roll the sphere at up to half the creature's speed. Similarly, the globe can be picked up and moved by other creatures.

A *disintegrate* spell targeting the globe destroys it without harming anything inside it.

Material Components: a hemispherical piece of clear crystal and a matching hemispherical piece of gum arabic
Classes: Wizard

Use Resilient Sphere in your campaign

Lorekeeper lets you add Resilient Sphere to your characters, reference it during sessions, and track spell slots across encounters — all free.