Lorekeeper TTRPG
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Spike Growth

Level 2 Transmutation

Casting Time

1 action

Range

150 feet

Duration

Concentration, up to 10 minutes

Components

V, S, M (seven sharp thorns or seven small twigs, each sharpened to a point)

Transmutation Level 2

The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels.

The transformation of the ground is camouflaged to look natural. Any creature that can't see the area at the time the spell is cast must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.

Material Components: seven sharp thorns or seven small twigs, each sharpened to a point

Use this in your TTRPG campaigns

Create a free Lorekeeper TTRPG account to add monsters to encounters, track combat, and plan sessions. Fully compatible with 5th Edition and 5.5e rules.