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Water Breathing 5e

Level 3 Transmutation • Ritual

Water Breathing is a level 3 transmutation spell in D&D 5e. Casting time: 1 action, range: 30 feet, duration: 24 hours. Available to Druid, Ranger, Sorcerer, Wizard.

Casting Time

1 action

Range

30 feet

Duration

24 hours

Components

V, S, M (a short reed or piece of straw)

Transmutation Level 3 Ritual

This spell grants up to ten willing creatures you can see within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode of respiration.

Material Components: a short reed or piece of straw
Classes: Druid, Ranger, Sorcerer, Wizard

Use Water Breathing in your campaign

Lorekeeper lets you add Water Breathing to your characters, reference it during sessions, and track spell slots across encounters — all free.